Rummy Rules and Guide
What is Online Rummy?
Indian Rummy game is played with two decks of cards with
two Jokers. Cards in four suits, from low to high: Ace 2 3 4 5 6 7 8 9 10 Jack Queen
King. Indian rummy played over the internet is Online rummy.
The Ace card can be used as 1 or a face card when making
the sets. Rummy rules are integral to success in rummy. Following the rummy rules
properly means the battle is half won and then comes the rummy strategies. A minimum of
2 players and a maximum of 6 players can participate in this 13-card game of cards
Objective
The main objective of the 13 card rummy game is to arrange
all the 13 cards dealt into sets or sequences. In order to win, you must have at least 2
sequences out of which one must be a pure sequence (without including joker) and the
remaining cards must be arranged in sets or sequences.
Set
A set is made by three or four cards of the same rank from
different suits. (J, J, J of different suits)
Please note when you are using 2 decks or more you cannot
use the same card twice in a set for instance. 6 ♠ 6 ♠ 6 ♥ cannot be considered as a
valid set in such cases
Sequence or Run
Three or four consecutive cards from a same suit is called
sequence (eg: 3♠,4♠ ,5♠ is a sequence)
Pure Sequence
One pure sequence is mandatory in the game of Rummy to
declare victory. Three or 4 cards of the same suit without joker can be referred as Pure
sequence. 3♠ 4♠ 5♠ is a pure sequence.
Caution
When you are using 2 decks or more you cannot use the same
card twice in a set for instance. 6 ♠ 6 ♠ 6 ♥ cannot be considered as a valid set in
such cases.
Wild card
A card generated randomly at the beginning of the rummy game that can take the place of any card in a run or a set is
called Wild card. They are commonly referred as Joker Cards. As it is highly improbable
to meld all the 13 cards dealt into pure sets and sequences, Wild cards comes in handy
as they act as a substitute for the card missing in a set or a sequence.
Usage of the wild card
- A wild card is randomly auto generated at the beginning of the game and it can be
substituted for any card while making a set or sequence eg: Suppose if 7♠ turns to
be the wild card, you can use of 7 from any suit while making a set or a sequence.
2♠ 3♠ 7♣ is a valid sequence since 7 is the joker.
- One or more Wild cards can be used to complete a game
- In case a printed joker is selected as a wild card, then ace card (A) of any suit
can be used as a wild card.
Toss
The toss will determine which player is going to make the
first move. Every player in a table is given a system generated random open card. The
player with the highest hand card is the winner and he gets to start the game. The
ranking of suits is as follows
Rank of Cards
The ranking of suits is as follows
- Spades are the 1st highest suit
- Hearts are the 2nd highest suit
- Diamonds are the 3rd highest suit
- Clubs are the 4th highest suit
Eg: If 6 players get A♣, A♠, A♦, A♥, 10♣, 10♠
respectively, then the one with A♠ is the winner of the toss and he gets to make the
first move.
Game Play – How to Play Rummy
- A random toss is made in the beginning, where a card is randomly dealt to all
players and the player with the highest hand card is the winner and he gets to start
the game
- 13 cards are dealt to each player
- First card is placed in the open deck to indicate that the game has started.
Remaining cards are placed face-down in the closed deck slot to form the discard
pile
- Players can then arrange their card based on the suits using the sort button
provided by us
- Players during their turn can pick a card from either open or closed deck and should
discard a card with their face up on the discard pile. They can lay off cards on
existing sets or runs on the table.
- The player who arranges all the 13 cards in their hands in sets and sequences are
declared as winners. Please note that the player needs to have at least two
sequences, one of which must be a pure sequence (without Jokers) and other cards
arranged in sequences and/or sets
- After arranging the 13 cards in sets and sequences, the player should discard the
final card on the finish slot to declare the game. The objective is to have the
lowest score at the end of the game.
- If all the sets and sequences are valid as per the rules, the player wins with 0
points and the points of the losing players are calculated based on the value of
cards remaining in their hands
- The game continues with further rounds until a player reaches the pre-determined
target score or until a certain number of rounds have been played
- For a successful declare, the player needs two sequences at least, only then our
system will recognize it as a valid declare. Players must group their sets/sequences
accordingly as mentioned above and then go for the declare. You need to have two
combinations at least in order for a successful declare
- It is important to have a firm grasp of the rummy rules in order to carry out all
the steps mentioned above
How to Pick a Card?
Use any of the following steps to pick a card from
either Closed or Open Deck:
- Click on the Closed Deck to pick a card from the Closed Deck
- You can pick a card from the Open Deck with a single click on the Open Deck
- You can also drag a card from the Open Deck to your hand cards
HOW TO PICK CARDS
How to Discard a Card?
Follow any of the below mentioned steps to discard one
of your hand cards:
- Click on the card, you wish to discard, and select the discard button
- Drag the card, you wish to discard, and place it on the Open Deck
- Click on the desired card and then click on the Open Deck to discard
HOW TO DISCARD CARDS
How to Finish a rummy game?
- Click on the card, you wish to select as the Finish Card, and select the
'Finish' button
- Drag the card, you wish to select as the Finish Card, and place it on the Finish
Slot
- Click on the desired Finish Card and then click on the Finish Slot to finish.
HOW TO FINISH
How to Declare a Rummy Game
- Group your cards in valid sequences and sets and click on Declare button and
then click yes.
HOW TO DECLARE
How Scores are calculated in Online Rummy?
13 cards are dealt to every player randomly without any
prejudice
- Face value for the cards from 2 to 9 of all suits eg: 4 of any suit gives 4 points
- Jokers (selected as well as printed) have 0 points
- If a player completes the objective, he wins the game with 0 points, else the
handscore of the unmolded cards (cards that do not belong to a set or a sequence)
are calculated, and the player loses with that much points.
- A player’s maximum score in Rummy is 80. Even if the player gets 85 points based on
his hand score, his score would still remain 80. In case the player's hand score is
60, the player would get 60 points.
If Hand Score < 80 then Points=Hand Score
If Hand Score >=80 then Points = 80
Calculating points for different scenarios are explained
below.
- Case 1: If the player does not have a pure sequence at the end of the game,
then points of all the 13 cards are calculated. His Points would remain 80 in such
cases.
- Case 2: If the Player has only one pure sequence, then the points are
calculated based on the hand score of remaining cards. (eg: If the player has pure
sequence (K♣, Q♣, J♣) then his points are calculated based on the hand score of 10
remaining cards)
- Case 3: If the player has 2 sequences and one set then the points of the
cards that remain ungrouped are taken into consideration eg: If you have Seq 1 (K♣,
Q♣, J♣) and Seq 2 (2♦,3♦,4♦, Joker), a set (6♥,6♦,6♣) then the points are calculated
based on the hand score of remaining 3 cards. If he has 10, 8, 3 as the hand cards
then his score would be 21 (10+8+3)
- Case 4: If the player has No sets are sequences, then hand score of all the
13 cards are calculated. His Points would remain 80 in such cases and the player
would get dropped.
- If the losing player has not even had his first turn before the opponent has made a
valid declaration, then the losing player gets 20 points.
- If a player misses three consecutive moves (failing to pick & discard cards within
allocated time for each move), the player would get dropped automatically. The
dropped player will get 40 points.
- If a player has met the game objective but doesn’t declare, the player would then be
awarded a score of 2 points
Drop Option
- Players have an option to drop the game at any point of time themselves.
- To avail the Drop option, the player must not have picked a card from open/closed
deck in that particular turn
- If a player drops the game in the first turn, he/she get 20 points and the game
continues till a winner emerges. If a player drops the game in any other turn,
he/she gets 40 points.
Win Real Money by Mastering Rummy Rules
Rummy Rules are easy to master with practice. You can try
various rummy tricks and strategies in our practice tables after following the rummy
rules. Once you start to win more practice games, move to cash rummy games and
tournaments. Deccan Rummy offers so many interesting rummy tournaments online and
leaderboard races online with big winning opportunities.
Now that you're familiar with the basic rules of rummy,
let's explore some advanced rummy strategies to enhance your gameplay and boost your
chances of winning:
- Focus on Forming Pure Sequences: Pure sequence (sequence without any jokers)
is essential for winning in rummy. Prioritize forming pure sequences early in the
game to ensure you have a good chance
- Keep Track of Discards: Pay close attention to the cards your opponents are
discarding. This can give you valuable information about the cards they need or
don't need, helping you make strategic decisions about which cards to pick up or
discard.
- Use Jokers Wisely: Jokers can be used as wild cards to complete sets and
sequences. However, do not waste them on low-value cards. Save your jokers for
high-value cards or to complete essential sequences.
- Practice Good Hand Management: Managing your hand effectively is a key to
success in rummy. Constantly reassess your cards, prioritize forming sets and
sequences, and discard cards that are unlikely to help you achieve your goal.
- Stay Calm and Patient: Rummy is a game of skill and strategy, not luck. Stay
calm, patient, and focused throughout the game, and don't let emotions dictate your
decisions.
Valid Declaration in Rummy
In order to win a rummy game, making a valid declaration is very important. Ensure you
have created two sequences, one among which is a pure sequence.
Always double check your hand before pressing the declare button. A hasty declaration
without completing the objective will result in a loss.
Example of valid declaration
A valid declaration typically has the following structure
A valid declaration typically follows this structure:
- Pure Sequence: 3♦ 4♦ 5♦ (A sequence without a Joker)
- Impure Sequence: 9♠ 10♠ Joker (A sequence that includes a Joker)
- Set 1: 7♣ 7♦ 7♥ (A valid three-card set from different suits)
- Set 2: 2♠ 2♣ 2♥ (Another valid set)
In each turn, a player must pick a card (either from the closed deck or the previous
player's discard pile) and discard one to maintain 13 cards in hand.
Invalid Declaration in Rummy
A declaration is deemed invalid if does not follow the rummy rules, especially the
requirement of a pure sequence and at least two sequences in total. If a player declares
without meeting these rules, then he/she loses as per their hand cards
Common Invalid Declaration Mistakes:
Repeating the Same Card in a Set:
Example: 6♠ 6♥ 6♥ (This is invalid because the same suit appears twice)
Correction: 6♠ 6♥ 6♦ (All different suits)
Invalid Four-Card Set:
Example: 8♣ 8♠ 8♠ 8♦ (Contains two 8s of the same suit)
Correction: A set should only contain unique suits.
Missing a Pure Sequence:
Example: 4♠ 5♠ 6♠ Joker | 9♥ 10♥ Joker | 5♣ 5♠ 5♦ | 3♠ 3♥ 3♣
Issue: The player lacks a pure sequence.
Correction: One of the sequences must be without a Joker.
Expert Opinion on Winning Rummy
"One of the biggest mistakes new players make is focusing on sets before forming a pure
sequence. Always prioritize building a pure sequence first. Without it, your declaration
will be invalid, costing you the game."
—Tilak, Professional Rummy Player & Tournament Winner**
Pro Tips to Avoid Invalid Declarations
- Pro Tip 1: Always start by forming a pure sequence before working
on sets.
- Pro Tip 2: Use Jokers wisely. They can replace missing cards in sequences but
cannot be part of a pure sequence.
- Pro Tip 3: Keep track of opponent discards to predict their moves and prevent them
from winning quickly.
Rummy Testimonial – Why Players Love Deccan Rummy
"I’ve played on several rummy platforms, but Deccan Rummy stands out with its fair
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How to Download and Play Rummy on the Deccan Rummy App
- Visit Deccan Rummy’s Website and go to the Download page.
- Scan the QR Code to download the app, or download the Rummy by clicking on the
Download Mobile APK File
- Tap OK to download
- You may get a safety check pop app. Click on "Download Anyway". Deccan Rummy is 100%
safe to download.
- Enable the option Unknown sources to allow the installation.
- Install and Open the app.
- Sign Up after entering a few details like user name, email ID
- Verify your mobile number and get ₹25 cash bonus
- In the lobby, Select a Rummy Game (like Pool, Points, or Deals Rummy) according to
your preferred stakes
- Complete the objective, then Declare to win.
Frequently Asked Questions (FAQs) on Rummy Rules
1. What happens if I declare a hand without a pure sequence?
Your declaration will be invalid, and you will receive penalty
points based on your hand cards
2. Can I use two Jokers in a single sequence?
As long as you’ve already made a pure sequence, it does not matter whether you use
one joker or two to make a sequence
3. What is the best strategy to win rummy?
Focus on building pure sequence right at the beginning. Discard high value cards to
ensure you do not lose with heavy points